In "Object/Experience" course, we will explore how the choices of form and material affect our interactions with the physical world. Perceptual approaches to design consider form as something that affords a sensory-motor experience. We combine such approaches with traditional product design methods such as sketching of the object's geometrical form. We use simple materials such as paper and foam to explore the potential of the three-dimensional forms. You will learn how to study and to design physical objects so that they trigger a sensory experience you wish to create.
Key Topics:
The goal of this exercise is to study an object through tactile, kinaesthetic, olfactory and sonic experience it enables. The challenge is to sketch the sensory experience as it emerges: to put the sensations into words and into drawings. You work in couples. One of you blindfolded. The blindfolded person receives an object to be explored through senses other than vision. Without saying the name of the object, the blidnfolded person describes the sensations (soft, curved, warm, loud etc) caused through manipulation of the artifact. The person who listens tries to put these words into sketches without drawing the object. The goal is to sketch create sensory stories, representing a sensory experience of a person interacting with an object.
Sketch an objects using in the following techniques:
This exercise is an exploration of patterns, scale, repetition and connection. It is composed of four steps:
On 12th of October you'll have an introduction to the low level workshop with Thomas Tobler at the workshop gallery (ZT 3.E07-B Projektraum Low Level). Thomas will pick you up, in front of the low level workshop. Those who already did the low level workshop & laser introduction, can skip the introduction. You are very welcome though to take part in the workshop introduction, as a refresher is always helpful.
Be prepared to get dirty and dusty - so dress accordingly. Also, avoid baggy clothes and tie up your hair, if you have long hair.
Build 3 objects out of foam cubes [10x10x10cm]. Each must invite one of the following actions through form:
Create a concept for an interactive lamp. Adapt interactions and/or affordances from other contexts. One way of achieving that can be by giving existing objects a new function (ready mades). Build an experience prototype.